Spells in Player's Handbook v.3.5

Spell name Spell School Rulebook name
Protection from Arrows Abjuration PH
Protection from Chaos Abjuration PH
Protection from Energy Abjuration PH
Protection from Evil Abjuration PH
Protection from Good Abjuration PH
Protection from Law Abjuration PH
Protection from Spells Abjuration PH
Prying Eyes Divination PH
Prying Eyes, Greater Divination PH
Purify Food and Drink Transmutation PH
Pyrotechnics Transmutation PH
Quench Transmutation PH
Rage Enchantment PH
Rainbow Pattern Illusion PH
Raise Dead Conjuration PH
Rary's Mnemonic Enhancer Transmutation PH
Rary's Telepathic Bond Divination PH
Ray of Enfeeblement Necromancy PH
Ray of Exhaustion Necromancy PH
Ray of Frost Evocation PH
Read Magic Divination PH
Reduce Animal Transmutation PH
Reduce Person Transmutation PH
Reduce Person, Mass Transmutation PH
Refuge Conjuration PH
Regenerate Conjuration PH
Reincarnate Transmutation PH
Remove Blindness/deafness Conjuration PH
Remove Curse Abjuration PH
Remove Disease Conjuration PH
Remove Fear Abjuration PH
Remove Paralysis Conjuration PH
Repel Metal Or Stone Abjuration PH
Repel Vermin Abjuration PH
Repel Wood Transmutation PH
Repulsion Abjuration PH
Resist Energy Abjuration PH
Resistance Abjuration PH
Restoration Conjuration PH
Restoration, Greater Conjuration PH
Restoration, Lesser Conjuration PH
Resurrection Conjuration PH
Reverse Gravity Transmutation PH
Righteous Might Transmutation PH
Rope Trick Transmutation PH
Rusting Grasp Transmutation PH
Sanctuary Abjuration PH
Scare Necromancy PH
Scintillating Pattern Illusion PH
Scorching Ray Evocation PH