Spells in Player's Handbook v.3.5 ‹‹ prev 1 2 ... 7 8 9 10 11 12 13 next ›› Spell name Spell School Rulebook name Protection from Arrows Abjuration PH Protection from Chaos Abjuration PH Protection from Energy Abjuration PH Protection from Evil Abjuration PH Protection from Good Abjuration PH Protection from Law Abjuration PH Protection from Spells Abjuration PH Prying Eyes Divination PH Prying Eyes, Greater Divination PH Purify Food and Drink Transmutation PH Pyrotechnics Transmutation PH Quench Transmutation PH Rage Enchantment PH Rainbow Pattern Illusion PH Raise Dead Conjuration PH Rary's Mnemonic Enhancer Transmutation PH Rary's Telepathic Bond Divination PH Ray of Enfeeblement Necromancy PH Ray of Exhaustion Necromancy PH Ray of Frost Evocation PH Read Magic Divination PH Reduce Animal Transmutation PH Reduce Person Transmutation PH Reduce Person, Mass Transmutation PH Refuge Conjuration PH Regenerate Conjuration PH Reincarnate Transmutation PH Remove Blindness/deafness Conjuration PH Remove Curse Abjuration PH Remove Disease Conjuration PH Remove Fear Abjuration PH Remove Paralysis Conjuration PH Repel Metal Or Stone Abjuration PH Repel Vermin Abjuration PH Repel Wood Transmutation PH Repulsion Abjuration PH Resist Energy Abjuration PH Resistance Abjuration PH Restoration Conjuration PH Restoration, Greater Conjuration PH Restoration, Lesser Conjuration PH Resurrection Conjuration PH Reverse Gravity Transmutation PH Righteous Might Transmutation PH Rope Trick Transmutation PH Rusting Grasp Transmutation PH Sanctuary Abjuration PH Scare Necromancy PH Scintillating Pattern Illusion PH Scorching Ray Evocation PH ‹‹ prev 1 2 ... 7 8 9 10 11 12 13 next ››