Spells in Player's Handbook v.3.5

Spell name Spell School Rulebook name
Fire Storm Evocation PH
Fire Trap Abjuration PH
Fireball Evocation PH
Flame Arrow Transmutation PH
Flame Blade Evocation PH
Flame Strike Evocation PH
Flaming Sphere Evocation PH
Flare Evocation PH
Flesh to Stone Transmutation PH
Fly Transmutation PH
Fog Cloud Conjuration PH
Forbiddance Abjuration PH
Forcecage Evocation PH
Foresight Divination PH
Fox's Cunning Transmutation PH
Fox's Cunning, Mass Transmutation PH
Freedom Abjuration PH
Freedom of Movement Abjuration PH
Gaseous Form Transmutation PH
Gate Conjuration PH
Geas, Lesser Enchantment PH
Geas/quest Enchantment PH
Gentle Repose Necromancy PH
Ghost Sound Illusion PH
Ghoul Touch Necromancy PH
Giant Vermin Transmutation PH
Glibness Transmutation PH
Glitterdust Conjuration PH
Globe of Invulnerability Abjuration PH
Globe of Invulnerability, Lesser Abjuration PH
Glyph of Warding Abjuration PH
Glyph of Warding, Greater Abjuration PH
Good Hope Enchantment PH
Goodberry Transmutation PH
Grease Conjuration PH
Guards and Wards Abjuration PH
Guidance Divination PH
Gust of Wind Evocation PH
Hallow Evocation PH
Hallucinatory Terrain Illusion PH
Halt Undead Necromancy PH
Harm Necromancy PH
Haste Transmutation PH
Heal Conjuration PH
Heal Mount Conjuration PH
Heal, Mass Conjuration PH
Heat Metal Transmutation PH
Helping Hand Evocation PH
Heroes' Feast Conjuration PH
Heroism Enchantment PH