Spells in Player's Handbook v.3.5

Spell name Spell School Rulebook name
Dismissal Abjuration PH
Dispel Chaos Abjuration PH
Dispel Evil Abjuration PH
Dispel Good Abjuration PH
Dispel Law Abjuration PH
Dispel Magic Abjuration PH
Dispel Magic, Greater Abjuration PH
Displacement Illusion PH
Disrupt Undead Necromancy PH
Disrupting Weapon Transmutation PH
Divination Divination PH
Divine Favor Evocation PH
Divine Power Evocation PH
Dominate Animal Enchantment PH
Dominate Monster Enchantment PH
Dominate Person Enchantment PH
Doom Necromancy PH
Drawmij's Instant Summons Conjuration PH
Dream Illusion PH
Eagle's Splendor Transmutation PH
Eagle's Splendor, Mass Transmutation PH
Earthquake Evocation PH
Elemental Swarm Conjuration PH
Endure Elements Abjuration PH
Energy Drain Necromancy PH
Enervation Necromancy PH
Enlarge Person Transmutation PH
Enlarge Person, Mass Transmutation PH
Entangle Transmutation PH
Enthrall Enchantment PH
Entropic Shield Abjuration PH
Erase Transmutation PH
Ethereal Jaunt Transmutation PH
Etherealness Transmutation PH
Evard's Black Tentacles Conjuration PH
Expeditious Retreat Transmutation PH
Explosive Runes Abjuration PH
Eyebite Necromancy PH
Fabricate Transmutation PH
Faerie Fire Evocation PH
False Life Necromancy PH
False Vision Illusion PH
Fear Necromancy PH
Feather Fall Transmutation PH
Feeblemind Enchantment PH
Find the Path Divination PH
Find Traps Divination PH
Finger of Death Necromancy PH
Fire Seeds Conjuration PH
Fire Shield Evocation PH