Spells in Player's Handbook v.3.5 ‹‹ prev 1 2 3 4 ... 11 12 13 next ›› Spell name Spell School Rulebook name Blur Illusion PH Break Enchantment Abjuration PH Bull's Strength Transmutation PH Bull's Strength, Mass Transmutation PH Burning Hands Evocation PH Call Lightning Evocation PH Call Lightning Storm Evocation PH Calm Animals Enchantment PH Calm Emotions Enchantment PH Cat's Grace Transmutation PH Cat's Grace, Mass Transmutation PH Cause Fear Necromancy PH Chain Lightning Evocation PH Changestaff Transmutation PH Chaos Hammer Evocation PH Charm Animal Enchantment PH Charm Monster Enchantment PH Charm Monster, Mass Enchantment PH Charm Person Enchantment PH Chill Metal Transmutation PH Chill Touch Necromancy PH Circle of Death Necromancy PH Clairaudience/clairvoyance Divination PH Cloak of Chaos Abjuration PH Clone Necromancy PH Cloudkill Conjuration PH Color Spray Illusion PH Command Enchantment PH Command Plants Transmutation PH Command Undead Necromancy PH Command, Greater Enchantment PH Commune Divination PH Commune With Nature Divination PH Comprehend Languages Divination PH Cone of Cold Evocation PH Confusion Enchantment PH Confusion, Lesser Enchantment PH Consecrate Evocation PH Contact Other Plane Divination PH Contagion Necromancy PH Contingency Evocation PH Continual Flame Evocation PH Control Plants Transmutation PH Control Undead Necromancy PH Control Water Transmutation PH Control Weather Transmutation PH Control Winds Transmutation PH Create Food and Water Conjuration PH Create Greater Undead Necromancy PH Create Undead Necromancy PH ‹‹ prev 1 2 3 4 ... 11 12 13 next ››