Feat Category – Metamagic
| Feat name | Short description | Rulebook | 
|---|---|---|
| Eschew Materials | The deity can cast spells without material components. | Deities and Demigods | 
| Eschew Materials | You can cast spells without material components. | Magic of Faerun | 
| Eschew Materials | You can cast spells without material components. | Tome and Blood: A Guidebook to Wizards and Sorcerers | 
| Eschew Materials | You can cast spells without material components. | Lords of Darkness | 
| Eschew Materials | You can cast spells without material components. | Epic Level Handbook | 
| Explosive Spell | You can cast spells that blast creatures off their feet. | Complete Arcane | 
| Explosive Spell | You can cast spells that blast creatures off their feet. | Unapproachable East | 
| Extend Spell | You can cast spells that last longer than normal. | Player's Handbook v.3.5 | 
| Fell Animate | Living foes slain by your spell may rise as zombies. | Libris Mortis: The Book of the Dead | 
| Fell Drain | Living foes damaged by your spell also gain a negative ... | Libris Mortis: The Book of the Dead | 
| Fell Energy Spell | You add a dose of raw necromantic energy to your ... | Dragon Compendium | 
| Fell Frighten | Living foes damaged by your spell are also shaken. | Libris Mortis: The Book of the Dead | 
| Fell Weaken | Living foes damaged by your spell are also weakened. | Libris Mortis: The Book of the Dead | 
| Fiery Spell | Your fire magic is bolstered, further scorching your enemies. | Sandstorm | 
| Flash Frost Spell | Your spells that use cold and ice to damage your ... | Player's Handbook II | 
| Fortify Spell | You cast spells that more easily penetrate spell resistance. | Complete Arcane | 
| Fortify Spell | You can cast spells that easily penetrate spell resistance. | Unapproachable East | 
| Ghost-Touch Spell | You know how to tune your damaging spells to affect ... | Ghostwalk | 
| Guided Spell | Your spells zero in on a specific target. | Dragon Compendium | 
| Heighten Spell | You can cast a spell as if it were a ... | Player's Handbook v.3.5 | 
